Saturday, July 21, 2012

"CHEW" On This


By: Ana Bruja-Khayos


“Here’s Tony Chu. Tony Chu is a Cibopathic.  That means he can take a bite of an orange, and get a feeling in his head about what tree it grew from, what pesticides were used on the crop, and when it was harvested.  Or he could eat a piece of a bacon, and flash onto something else entirely.” -- Chew Graphic Novel #1, Chapter 2, Page 02

I’m not sure about you but this tagline was all that I needed to read the rest of this series.  You see for quite some time I’ve become very bored of the mainstream rehashed multi line and alternative universe superhero stories. Simply said, I lost interest in comics.  Until one day I was sucked back into a comic book store on free comic book day and there it was... a re-print issue of CHEW #1 for only $1. The cover was simple, but the art style was unique and it didn’t feature your standard over steroid character with over bling photoshop ink/coloring.  I believe my favorite part was that unlike other books, the cover art actually matches the art inside of the book.  I mean how often you see that these day. LOL  

For many die hard comic fans I’m just a casual reader and I’m ok with that. I’m willing to give a good story a chance even if the artwork looks ok, but if the story is great and has unique art style then is a winner in my book.  That’s what the Chew series delivers.  The series is written by John Layman and art by Rob Guillory.   It has won several industry awards including Will Eisner Award, and recently a Glyph Award for best cover Chew #27.  I like how raw and stylized the artwork looks. The characters that you see in the book are not glammed out, and they simply look like caricatures of everyday people working average jobs. It keeps an even more stylized look by usually keeping a low saturated and at times monochromatic cool or warm color palettes that really gives it a gritty look that sets the scenes mood of their deteriorating world.

Now let’s get down to the story itself without spoiling the story for you. The story opens up inside a restaurant's kitchen where the cook accidentally sliced his finger open and some of the blood falls in the food, this situation will introduce you to Agent Chu’s abilities.  Shortly after you are introduced to his partner Agent John Colby who also works for the FDA (The Food and Drug Administration).  You read it right the FDA.  In this universe they are the most powerful group in the world.  Apparently there was an epidemic of avian flu that killed millions of people worldwide a few years back and now chicken is forbidden.  The two partners simply start their story with solving standar crimes like murders and busting chicken smuglin but further down the line you will be introduced to a great range of secondary/supporting cast members, fun incidentals with a wide range of personalities and a much much more interesting and complicated storyline that has several twist and turns. Is truly fun.

As of now (7/20/2012) the book is up to series #27, and the graphic novels are up to book #5.  They are also currently doing a side series for one of their interesting characters called CHEW: Secret Agent POLLO #1. I’m a great fan of series but I will have to tell you it might be difficult for you to find the first back issues of the series at a reasonable price.  Depending when you shop you can find the books for a few bucks if you’re lucky or it will cost you a crazy amount of mula.  I personally love the graphic novels over the individual comic books. I’m not hoping to make a fortune bundle out my books.  These have been purchased for me to enjoy the story, the artwork for inspiration, and simply re read them over and over again.  This is truly a great series to have on your bookshelf.

Don’t forget to give them some love and check out their webpage and try to purchase not download their books if you want more CHEW in the future. I got my copies. :D
http://chewcomic.blogspot.com/





Friday, July 13, 2012

Matty Collector SDCC 2012 panel



Announcements from Mattel brought a rollercoaster of emotions from the crowd. Excitement over prospects of Ram Man, Mosquitor, Castle Greyskull Gollum, DCIE subs for 2013 and the latest Club Black Frieghter for all of your Watchmen needs. Then came the sticker shock of $25 a throw for Watchmen figures and Masters of the Universe chilled the reception of all this great news. I, for one, was thrilled to find out I can complete the GB2 Scolari brothers ghosts by the end of the year. Granted, no mention of the highly anticipated Back to the Future line but these things are expected when you read the internet rumor mill. Am I excited for 2013, yes I am. My general outlook on subscriptions is I'll go for DCIE and the Watchmen (even though I'm still sore hearing about the $25 price tag.) and cherry pick my way through MOTUC for 2013. Ram Man is a must have and well worth the $30 price tag. I wish they'd show the packaging for the Watchmen figures, the packaging they used for this year's DCIE figures made them well worth the $18 price tag and maybe that's the case with the Watchmen but only time will tell. At least there's only 6 of them. Metron looks amazing and I haven't been disappointed with any of their offerings yet. Not too thrilled to see Wally West making his way into the line. Kind of the reason we all bought into the concept was for non headliners and fan favorites.

(totally random, but this figure was made by custom figure artist BOSKOES years ago and shares the same premise of the winner's concept of the Greyskull Stone Gollum.)

Club exclusives for the rest of the year bringing us the Ecto Goggles with a sweet animation of Slimer that will sync with your PKE meter (which is available here), the final dozen or so JLU figures (been waiting a lifetime it seems for Dr Midnight!) and the last 2 6 inch Young Justice ( $50 is steep but the crowd reception seemed optimistic and eager to buy them).


Get on top of this year's subscriptions here

Get ready for this month's sale


Matty's Coverage of the SDCC show

Really good pictures of the panel from the fine folks at Toy News International

Thursday, July 12, 2012

RAGING NERDGASM NO QUARTER ARCADE - Lee-Lee's Quest and Lee-Lee's Quest 2 from Adult Swim games



FLASH GAME FUN- RAGING NERDGASM NO QUARTER ARCADE!



Lee-Lee's quest is a jump back to the classic side scrolling 2D platformer us 20 to 30 something year old folks grew up on. You play as the title character Lee-Lee; a blue, ball shaped and surprisingly male voiced "adventurer" with what looks like a hood ornament stuck to your forehead. Your goal, journey through several stages full of foul-mouthed, insult slinging geometrical people (cylinders, upside down pyramids, cubes and other shapes) and other pitfalls to save your girlfriend Luu-Luu (a baritone voiced "female") ! All while listening to repetitive music, trading insults with a surly folk of shape world, picking up what amounts to "power ups" and watching very similar backdrops.



In the end; your girlfriend isn't your girlfriend and not even a girl in the first place (and I'm fairly sure she's/ he's not even your friend and the protagonist may actually be a sociopath), you senselessly murder every living thing in your path and collect, of all things, shovels along the way. It's a great, nonsensical game that entertains the player with hilarious banter and the constant belly-aching of the main character during his misguided quest. Achievements are unlocked along the way and unless you look at an online guide, you don't know what they are unless you aimlessly achieve them in the first place. The game designer delights the player with all the crazy side scrolling 2D platformer quirks you loved and questioned as a kid.



Part Two picks up where the last one left off. Actually, it pretty much starts the same way the first one did except Luu-Luu is pregnant (confusing drama bomb) with the boss character's child! And now, you are off again, chasing after the he/she you love though some fun and colorful levels that take the same formula as the previous game and multiply the awesome factor. You get all the same fun character banter along with a couple of random appearances of the game's creator, Marcus Richert, that get cut short by the main character's sense of being upstaged. More "power ups" show up this time and if you neglect to pick them up repeatedly, they will chase you down and force you to use them. Also, some throwbacks to classic gaming show up in game play so look out for them.


Main point I want to make about these games is while they may seem incredibly easy to beat, take your time. The most entertaining thing about both games is the banter between characters. Also, all the characters from both games are voiced by Joshua Tomar.

Storm Hawk Toys by Irwin Toys


About the Storm Hawks
In 2007 to 2009, the world was introduced to a set of six inexperienced young sky riders preparing to follow the footsteps of the original “Storm Hawks” in the world of Atmos. Their world is based on floating sections of land that are known as “Terras” wish are each protected by a leading Sky Night and Squadron against the cruelty of Master Cyclonis and the Cyclonians. They are a re-emerging evil trying to pull their entire world under a dark rule under the Cyclonian Empire.  Our heros are faced with many challenges due to their young age and new social experiences, all while learning their new abilities and capabilities through their experiences as team.  Their adventures leads them to a path of grave danger, and an introduction to a wide array of new and interesting characters that will battle them and aid them in the quest to defeat Cyclonis. 





Storm Hawks Team (Radar, Stork, Aerrow, Piper, Finn, and
Junko).
About the Characters:

Storm Hawks:

Aerrow :  Is the leader and Sky Night of the Storm Hawks group.  Always with a positive attitude in the worst situations and willing to take large risk in order to beat Master Cyclonis. His spirit maintains the group together through good and bad times.  (Race: Human)

Piper:  Second in Command.  She deals with Navigation, Battle Tactics and an self taught Crystal Master. She is the brains of the group. She maintains her girly traits yet she's tough and down to earth. ( Race: Human)

Junko:  He deals with  Flight Engineering and Heavy Ballistics (Muscle of the Team).  He is very proud of his race and culture.  Sub Conscious about his height and strength, he still manages to really put in some heavy muscles when the team needs it all while keeping a very sweet and caring personality.(Race:Wallop)

Stork: While he’s very paranoid he is an expert at navigating, and maintaining their main carrier ship the Condor.  He is their Carrier Pilot and an expert with Atmos mythology. His one weakness is to have his Love the Condor being dented, altered or destroyed. (Race: Merb)

Finn : He is the Wingman and Sharp Shooter for the team.  Having an incredibly cocky and ignorant personality he can be a charming part of the team. (Race:Human)

Radar : Is the Mission Specialist and Mechanic for the team.  The first time you see him he just look like your standard group pet, but shortly after you learn he is as efficient as the other members of the team except that he doesn't talk.  The show they never specifies his race, but for what ever reason chickens are always falling in love with him.  Strange!!! (Race Unknown).




Cyclonian Top Soldiers (Ravus, Dark Ace, and Snipe).
Cyclonians:

Master Cyclonis:  Grand Leader of Cyclonia and Crystal Master Sorcerers. She might look like your standard emo teen girl, but she has a very ruthless personality that is feared by even the strongest members of the Atmos.

Dark Ace:  Lead warrior for the Cyclonian empire, also known as the Master Cyclonis right hand man.  Has an incredibly over bloated ego like your standard bad guy.  Once thought to be unbeatable, now is facing a constant streak of failure that is making his world turned upside down.

Ravus & Snipe:  Both of the siblings are top warriors of Cyclonis, but each one has their own specialty.  Ravus uses her deadly violin music to accomplish neat but dirty task that Master Cyclonis may have in motion.  Snipe is not very bright but he does compensate in brutal strength.

The Raptors:  Is a team of mercenaries for hire that mainly work for the Cyclonian empire.  They mainly roam in groups of 4 to 5 members, and tend to like missions in warmer weather.

Cyclonians Soldiers (Talens): They are suppose to be elite Cyclonian soldiers but the Storm Hawks tend to kick their butts very easily.

Merck Raiders:  Is their version of notorious pirates but in the sky.  These guys are so bad, even the Cyclonian army fears them.




About the Show and Production:

The show itself has two full season totaling fifty-two episodes.  The first ten to fifteen episodes seem like your standard introduction episodes, but they really start putting things together to an amazing storyline in the later part of the season by linking the stories of the past with the present, and building allies along the way that will help the new Storm Hawks in an epic battle at the end of the series.  For a 3D animated television series, they truly have great camera work that gives a sense that they are in the sky flying.  They are also doing these shots while at times having air battles with a large amount of characters per shot which makes it more fun and exciting to watch than your standard “1 on 1” battle.  Now... a word of caution, this is a show you can’t simply skip to the end because it will make no sense if you do.  The show at the end tops with an amazing climax that can easily produce another season or two.  I hope someday hey decided to revive the series.  It was truly amazing.  Sadly here in the US, only about thirty out of the fifty-three episodes aired before they pulled it off the air on Cartoon Network, but it’s ok that’s what DVD, Streaming Services, and online resources are for. LOL

A lot of people might not know this, but the Storm Hawks show was very popular and  it won four awards and was nominated five times at the Canadian “Gemini Awards” and the “Leo Awards” (2008-2009) for titles such as Best animated Program or Series, Original Score, Screenwriting, Best Director and Storyboards.  

The show had several companies involved in its production. For Storm Hawks Productions, this was their only project.  Nerd Corp Entertainment Ca. worked on the production of the Storm Hawks show and also on the production of Hot Wheel “Battle Force 5”, Dragon Boosters, The League of Super Evil, Rated A for Awesome, and recently Monster High “Escape from Skull Shores”. Finally, YTV who has an ungodly long list of production expirience and video properties they have distributed world wide (http://www.imdb.com/company/co0058689/).
























Books and Comics:

The series also produced one book called Storm Hawks “Best Friends Forever” through scholastic Readers that was mainly aimed at the tween and teen demographic.


As far as I know only one comic book issues was ever release for the Storm Hawks, and there isn’t a lot known about it.  It was a Special Edition comic book done by the Canadian publishing company called DMF Comics Inc.  It feature three stories including the origins of the Dark Ace which are partially shown in the intro of the show, and Pin Up Art section drawn by some of the great talents of animation and comics.  I seen a couple of pages out of the book on-line and I personally wasn’t impressed by the book or the pin ups. So this is something I probably would not recommend to anybody. 





About The Toys:


Storm Hawks 4 inch and 6 inch figures with vehicles. 


It’s been awhile since a toy company has tried to stay true to the spirit of a show  and I believe Spin Masters really did a great job on this one.  I will warn you the packaging on these are big. While the sculpts on the characters could use a little work, they still hold the charm of the show that any fan would love to have and to own.  Sadly just like many other toy series, you will not find any of the female characters since they were never produce.  So have fun making your own. :D

4 “ inch figures

The four inch figures are very fun to handle. They all come with different weapons, and they are very posable. Some of the weapons have secondary functions like items that go over swords, arrows that shoot, and some of them connect together to make a larger weapon.  A word of caution, these are toys that are meant to be lightly played with. These toys are being held together by small thin plastic peg.  So is easy to break off.





Aerrow:
Package: Around 7” inch width, 7” height, and around 1 ½’ inches.
Pieces:  4 inch figures of Aerrow, 2 small wing swords, 2 small transparent blue sleeves that fit over the sword, and 1 small two inch Radar figure.

Finn:
Package: Around 7” inch width, 7” height, and around 1 ½’ inches.
Pieces:  4 inch figure of Finn, 1 bow, and 1arrow.

Junko:
Package: Around 7” inch width, 7” height, and around 1 ½’ inches.
Pieces:  4 inch figure of Junko with knuckle busters attached to the body, and 2 small clear green orb sleeves that go over his fist.

Stork: (kind of rare)
Package: Around 7” inch width, 7” height, and around 1 ½’ inches.
Pieces:  4 inch figure of Stork with a giant steampunk gun.  The gun in made of one gray gun, a small black net, and 3 small missiles that attach to the end of the gun.

Dark Ace: (kind of rare)
Package: Around 7” inch width, 7” height, and around 1 ½’ inches.
Pieces:  4 inch Dark Ace, 1 long sword, and 1 long clear red sleeve that sheves over the word.

Snipe: (extremely rare)
Package: Around 7” inch width, 7” height, and around 1 ½’ inches.
Pieces: 4 inch Snipe, comes with 2 red and silver axes.  


Vehicles:


Condor Battle Cruiser by Spin Master
Packaging Size: Roughly 18 inches by 12 inches and a 4.5 inches width.
Pieces: Main ship, and three launching light weight type skimmer planes of Aarrow with Radar, Junko and Finn. Instructor manual.
Color: Orange, Brown, and Blue.  
Accompany Figures: All 4 inch figures.
Toy Features: Regular playing options that allow you to place 4 inch figures in secret compartments and created fighting adventures on top of the Condors Deck.  Second feature of the condor is that it allows you to launch lightweight skimmer planes from the deck with quick reload options. The Condor comes with a back handle that allows the user to enjoy this feature.



Storm Hawk Sky Riders by Spin Master

Aerrow's Skimmer III Ultra
Packaging Size: Roughly one 11 inches by 11.5 inches with a width of almost 3 inches.
Pieces: 1 motorcycle, 6 wings, and a miniature figure of radar that sits on the side card of the bike.
Color: Light blue, mid blue, red, and silver.
Accompany Figure: 4 Inch Aerrow Figure.
Toy Features:  The skimmer gives the user a great chance to play with is as both a motorcycle and as a plane. Wings pop off with a snap of a button.  


Dark Ace's Talon Switchblade Elite
Packaging Size: Roughly one 11 inches by 11.5 inches with a width of almost 3 inches.
Pieces: 1 motorcycle, and 6 wings.
Color: Maroon Color with dimed golden details.
Accompany Figure: 4 Inch Dark Ace Figure.
Toy Features:  The skimmer gives the user a great chance to play with is as both a motorcycle and as a plane. Wings pop off with a snap of a button.  



6” Deluxe Figures




Aerrow
Packaging Size: 7.5 inches by 12 inches and around 3 inches width.
Pieces: Only Arrow. Swords are attached to his hands.
Color: Browns, blue, silver and blue.
Toy Features: Fairly posable figures with Twist and Whirl Sword Action.  Action figure has a button on its back that lights up both the swords at the base when it’s pushed.  The package also comes with a DVD (content unknown). Batteries are included in the figure.

Dark Ace
Packaging Size: 7.5 inches by 12 inches and around 3 inches width.
Pieces:  Only Dark Ace. Swords are attached to his hands.
Color: Brownish grey, black, and red.
Toy Features: Fairly posable figures with Swirling Battle Action from the sword.  Action figure has a button on its back that lights up on the base of the red sword. The package also comes with a DVD (content unknown). Batteries are included in the figure.

Junko
Packaging Size: 7.5 inches by 12 inches and around 3 inches width.
Pieces: Junko figures, with a small ball in the shape of a bird.  Variant 1 - has a neon green ball. Variant 2 has a the ball painted like a white and blue bird.
Color: Browns, blue, silver, blue with neon green glove.
Toy Features: Fairly posable figure with Knuckle-Busters Punch and Blast.  If you are facing the figure, its right arm is a light transparent neon green color that glows if you press on his hand.    Left hand allows you to launch the small bird ball from his hand.  The package also comes with a DVD (content unknown).

Finn
Packaging Size: 7.5 inches by 12 inches and around 3 inches width.
Pieces: Finn figures comes with his crossbow, and one light blue arrow.
Color: Browns, blue, and silver.
Toy Features: Fairly posable figure with Trigger Action.  That’s pretty much it. LOL The package also comes with a DVD (content unknown).

More pictures of the toys on our Flicker Account. Chekc them out :D
http://www.flickr.com/photos/ragingnerdgasm/sets/72157630577403322/
Custom Piper 6 inch toy pics
http://www.flickr.com/photos/ragingnerdgasm/sets/72157630577415134/

Article By: Ana Bruja-Khayos

Saturday, July 7, 2012

The Maxx- then and now review from McFarlane Toys and Shocker Toys


(still bad ass after all these years)

The Maxx was comic book series created by Sam Kieth and published originally monthly by Image Comics and now collected in trade paperback collections from DC Comic's Wildstorm entertainment. The comic book spawned an animated series that aired on the MTV's liquid television (along with Aeon Flux and other great forgotten classics). The first appearance of The Maxx was in Primer, issue five published by Comico Comics in the early 90's to the best of my knowledge.

(the reason I became a junior high school insomniac)

The series follows the adventures of the titular hero in the real world and in an alternate reality, referred to as The Outback. In the real world the Maxx is a vagrant living in a box while in the Outback he is the powerful protector of the Jungle Queen. The Jungle Queen is similar to the Maxx in that she also exists in the real world as Julie Winters, a freelance social worker who often bails the Maxx out of jail. While the Maxx is aware of the Outback, Julie unfortunately is not, though it is integral to both of their stories arcs.

(homeless people, now in purple flavor)

McFarlane Toys' release of the Maxx action figure as a total surprise to 15 year old Tom Khayos. I had been a big fan of the cartoon and quickly started collecting the comic books from the local shop's discount bins. I never got a full set of the comics but I had recorded every episode of the Maxx from MTV's late night programming block. The show was creepy, confusing and damned cool; the very notion of having a figure of the main character was exciting. Before I even knew this was happening I had already taken a Toy Biz Hulk figure and painted it purple and sculpted Izs in art class at school.

(WARNING: the prototypes always look 10 times cooler than the actual product)

Anyways, McFarlane Toys was coming out with about 6 new, highly desired figures every couple of months and this became a problem with my wallet. I eventually had to start picking and choosing which figures to pursue and which to hope to pick up on clearance or at the flea market because working part time stock at KB Toys just wasn't covering my toy expenses. Even only buying two or three figures per line I had accumulated a nice display of Spawn figures; from Spawn and Malbolgia to Violator, Angela and even the Spawn Alley play set. With series 4 coming out, I had decided that the Maxx was the only figure I would be buying, mostly because series 5 was heavy with must haves.

(this is what we got, WHAT THE HELL TODD?)

McFarlane Toys really changed the toy collecting game by introducing store exclusives, variants and repaints on a major level. Little did I know McFarlane Toys made several variants on the Maxx figure along with online and store exclusives, so simply buying one figure turned into a quest for all the available releases of the figure. After 4 months and about $80 later (remember, McFarlane Toys were the first figures that retailed for damn near $10 each) I had every Maxx that was available but had forgotten to buy one to open! By the time I had realized this, series 4 was no longer available and series 5 was nearly sold out and I had a veritable army of Maxx figures and couldn't talk myself into opening a single one of them. It wasn't till several years later when buying a friend's collection of toys I finally got my loose Maxx figure.





The McFarlane Toys' Maxx figure was definitely more impressive in the package than it was out of it. Nothing at all wrong with the sculpt or the paint job, those were just fine. My gripe was the scale, the Maxx is supposed to be taller than a human and nearly as wide chested as the Hulk and this figure was just a little on the small side. Also, the lack of articulation hindered the collector on being able to take him out of the crouching pose he was locked in. The Izs on the other hand were really awesome, well sculpted with different faces and bendable arms made me wish I had a Julie Winters figure to torment with them. I guess I was hoping to more of a deluxe scale figure or maybe something with a little more articulation. Not a total disappointment but the figure left me wanting more.

(hey Todd, fuck you man!)




Where McFarlane Toys failed to impress me, Shocker Toys did nothing but impress me. The Maxx from Shocker Toys is massive, heavy and gives the collector everything they had wished for. Not only is the figure finally to scale, but he's nicely articulated so the collector get decent range of movement without compromising the sculpt. Not only does The Maxx come with a couple of Izs, everyone else in the Indie Spotlight line from Shocker Toys includes at least one Iz and The Maxx comes with an additional head so he can transition to Outback Maxx. A total must have, no doubt about it.

Sunday, July 1, 2012

La Lunatica of the X-Men 2099 series from Toy Biz


(Holos, now in shockin' flavor)

Toy Biz and Marvel, two companies that were nearly inseparable until 2006 when the license was sold off to Hasbro for a multi-million dollar price tag. During their reign at the top of the toy world, Toy Biz made some really awesome figures with groundbreaking articulation and they also made some of the worst figures I ever set my eyes on. In fact to this date, some of those ghastly figures are still the worst ones I've ever seen my entire life. You can't really be angry with Toy Biz though, their progressive evolution made action figures what they became today. I like to look back and say if there's someone to blame, it must be Marvel comics. Look at some of the artwork they had to deal with to attempt to compose a figure and you might just agree with me by the end of this blog.

(tonight's unfortunate choice. To be honest, I always used her as a female version of Lobo from DC Comics)

X-Men 2099 was one of those series that has simply been pushed into the black hole of collective forgetfulness of comic book readers. I have friends that are huge comic fans and they have never mentioned it in conversation, not even to make fun of it. To be quite honest, I had to go back and read a few issues so I'd have some background for this review. Also, this book came out in the mid 1990's when Marvel couldn't wait for an excuse to flood store shelves with yet another book of a futuristic/ alternate dimensional stories that have loose ties to current continuity. This series was full of a bunch of strange creations( both heroes and villains, and sometimes that line wasn't so clear) with such memorable names as Brimstone Love, Halloween Jack, Shadow Dancer amongst many others ( I won't bore you too much, those of you who continued reading past the mention of X-Men 2099 I personally applaud you.).

(behold, Toy Biz and their shameless attempts to take your hard earned allowance)

The basic card for the X-Men 2099 series was a die-cut backer done in blue, purple and gray with the X-Men 2099 logo at the top of the card. La Lunatica comes packaged with a funky silver colored blade that snaps into her hand and runs along her forearm and..........a futuristic jai-lai ball and catcher? (I'm about as lost as you are right now.) I always thought she should have come with a flight stand or something like that. Unless you read the back of the package or the comic you'd never know she's a vampire. A psychic vampire at that, feeding off of painful memories and turning those memories on them to defend herself ( man, this character kinda blows.) even though she possesses super strength as well. Her outfit has been altered to not be as risque as it is in the comic but the black straps painted on make the figure sexier looking than the bare flesh did. This is a tactic Toy Biz did several times during their reign behind Marvel's toy marketing juggernaut, changing outfits or even names of characters to make them less offensive on toy store shelves. This often confused most readers since they found nothing initially wrong with the characters in the first place. Especially myself, when making a quick run through a toy department and always thinking why someone was taking all the Holocaust figures when unbeknownst to me he had been renamed to Nemesis (really Toy Biz?). I was just looking at the name tags, I never looked at the figures because I had to meet my parents in front of the store by the time they finished shopping if I wanted to get something.

(kind of reminds me of Sindel from Mortal Kombat)

(slight resemblance, or maybe it's just the knockers.....it's the knockers) 

(I want to give the custom figure artist credit for this one, because I don't remember where I found this picture and I didn't know anyone had fond memories of anything related to the 2099 story arc)

X-Men 2099, a toy and comic series long forgotten and probably will never be resurected.

At least we hope not.